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CONFIRMED: Microsoft Hands Halo to Call of Duty Developer Activision as Part of Seismic Xbox Studios Shakeup

Microsoft has today confirmed that the next mainline Halo game will be developed by Call of Duty maker Activision, with mass layoffs hitting Halo Studios a

CONFIRMED: Microsoft Hands Halo to Call of Duty Developer Activision as Part of Seismic Xbox Studios Shakeup

Source: IGN

Introduction

Microsoft has confirmed a seismic shift within its Xbox division, transferring stewardship of its flagship Halo franchise to Call of Duty developer Activision. The major restructuring includes 268 layoffs impacting Halo Studios, central management functions, and various first-party teams.

This strategic reset is spearheaded by new Xbox chief Asha Sharma to navigate declining profit margins and steer the gaming business toward broader corporate objectives. Alongside the franchise handoff, several other internal studio movements, closures, and independence transitions have been finalized.

What Happened

Xbox Chief Content Officer Matt Booty outlined the scope of the reduction in a recent corporate blog post, attributing the cuts to ongoing financial optimization. The 268 layoffs build upon a previous summer reduction of 1,600 positions, advancing roughly three-quarters through the organization's planned restructuring phase.

Activision president Rob Kostich confirmed that a dedicated, purpose-built team separate from the annual Call of Duty pipeline will helm the next mainline Halo installment. Meanwhile, a minimal workforce will remain at Halo Studios to manage active market games and engage the community.

Background

Microsoft originally acquired the Halo intellectual property in 2000 through the purchase of creator Bungie, which subsequently regained independence in 2007. To sustain the franchise, Microsoft established 343 Industries, which oversaw entries including Halo 4, Halo 5: Guardians, and the delayed Halo Infinite.

The studio rebranded to Halo Studios in 2024, committing to future Unreal Engine developments before facing these latest operational disruptions. Additional historic relocations place Age of Empires developer World's Edge and Sea of Thieves creator Rare under the Activision operational umbrella.

Timeline

Date / Period Event
2000 Microsoft acquires Bungie and the Halo franchise.
2007 Bungie splits from Microsoft to become independent.
2012 Halo 4 launches as the first title led by 343 Industries.
2015 Halo 5: Guardians releases on Xbox.
2021 Halo Infinite launches following significant production delays.
2024 343 Industries rebrands to Halo Studios and adopts Unreal Engine.
Summer (Current Year) Initial wave of 1,600 layoffs executed under Asha Sharma's reset.
September (Current Year) Additional 268 layoffs announced; Halo handed over to Activision.

Key Details

Beyond the Halo transition, Obsidian Entertainment has shifted to a Bethesda studio to build a new Fallout title. Turn 10 Studios has merged with Playground Games, while King now absorbs Microsoft Casual Games properties like Solitaire, Mahjong, and Minesweeper.

Conversely, Double Fine and Compulsion secured independence, and Undead Labs successfully transitioned externally to launch State of Decay 3 day one on Game Pass. However, Ninja Theory faces imminent closure following failed sale negotiations, and Arkane remains in active UK employment law consultations.

Impact

The sweeping organizational changes reflect an aggressive corporate strategy to curtail expenses and focus expertise on high-value properties like Halo, Minecraft, and Fallout. Asha Sharma's overarching mandate targets reaching one billion daily active users through video games by 2030.

These actions alter the operational landscape for multiple legendary UK and US development houses. They also leave the immediate future of titles like Ninja Theory's Senua and Arkane's Marvel's Blade project heavily obscured.

What Happens Next

Consultations for Arkane are scheduled to persist through the conclusion of the year under standard European labor procedures. Microsoft leadership has slated an all-hands town hall meeting for October 6 to evaluate ongoing progress.

Activision has committed to assembling its specialized unit to craft the upcoming Halo experience. Furthermore, additional details regarding forthcoming release schedules and studio trajectories are anticipated as the remainder of the fiscal year unfolds.

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